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hello friends welcome to free CAD tutorial and in this tutorial we will
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model this smartphone cover in free CAD as you can see that I have already
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model it and I will show you from the scratch how you can do the same in
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free CAD you can also visit my website macnexus.com where I write articles and
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tutorials on free CAD you can also download my tutorial source file from
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the here you can also support my work by buying my free cad crash course for
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beginner it is a very basic level course for the beginner user where a beginner
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user can master the free cad and you can also support my work on coffee.com you
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can buy me a cup of coffee you will get my website link and my Ko-Fi donation
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page linked in a video description so let's start our tutorial so I will close
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my file and I create a new file and I will switch to the part design workbench
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and here I will insert my body and now I will on my plane now I will select this
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xy plane and create my sketch and I will go to the model tab so before starting
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the tutorial I can show you the version of free CAD this is the free CAD 0.21
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which is the latest version of a free CAD and now let's start our modeling now I
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I will click on rectangle and I will draw a rectangle and now I will add four
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fillet to the four corner for this I will select the fillet and add the fillet
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Now I will select all this fillet and make it equal
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now I will give dimensions this fillet is 12.1 I will move the dimension and now we will
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give the dimensions so the total length is this point to this point is 124.83
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I will move it outside now this point to this point 59.57
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Now I will move my sketch I move my this dimension and now our sketch is unconstrained so we
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will constrain it I will select this point and this point give horizontal relation and
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this point to this fillet point this radius I will give the vertical constraint so now
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you can see that my sketch is fully constrained now I will go to the task tab and close my sketch
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now I will select my sketch and click on the pad and the pad distance I will use
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7.6 mm and I will say OK so this is the first solid which we have made and now we will select
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select the top portion and we will use the shell command so here is a thickness tool
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and now we will give the values so here in a thickness I will give
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1.2 mm and I will say ok
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now we will move to the next step in a next step
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we will select this face and create a sketch now I will project the geometry
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so here is create external geometry and project this arc, line, this arc, this line
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we will project outer boundary and now we will go to the model tab select the thickness
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and press the space bar first close it and press the space bar
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now we will move to the next step we will create a rectangle and then we add a fillet
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so I will draw a rough rectangle and then click on the fillet icon and add the 4 fillets to the 4 corners
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and now we will make all this fillet equal
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now if we see our rectangle so we are going to this two center we are going to merge similarly this one as well
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click on merge so here you will get the conflict so click here and delete this
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constraint similarly select this point and this point click merge and delete the
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over defining constraint so you can see that all center has been merged now in
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In next step we are going to the distance of 2.2 so I will select this point and this
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point and give horizontal dimension of 2.2 so you can see that our sketch is fully constrained
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now we will come out of the sketch
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so here if we off that our solid body and now this is the projected geometry so if we
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come out of the sketch so we are seeing only one profile now what we have to do is on this
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projected geometry we will draw our geometry so for this I will select a three point arc
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and i will start from here and what i will do i will simply make this and this equal similarly
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this arc this to this and i will select this two and made it equal similarly here
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I will make this and this equal here as well make this and this equal now we will draw
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the for line to connect this profile i will select the line
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and i will delete it now i will first make it vertical constraint i will select the line
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and I will join it this 34 I will delete it
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now I will take the bottom one I off the my start page
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this tangent I will delete and what I will do I will delete this arc delete this line
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and I will merge it and then I will draw this line
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delete and let's see here
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merge it and then select this and this say merge ok this and this merge and then 3 point
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arc so this is how we have made our sketch now I will close it so you can
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see here the two profile and now we will on our body and we will remove the
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material sorry here we will add the material for up to the 1 mm I will select
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the pad option and I will say not reverse in 1mm
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okay it in reverse direction so here material is added so 1mm in reverse
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direction now let's say ok now we will move to the our next step now we will
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select the top face and create a sketch and here we will project all four edges
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so we will use the project geometry tool select this edge this edge and this edge
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and our bottom edge we will move to the model click on our pad and press the
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space bar select it and press the space bar to hide it and now we are going to
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create three rectangle so click on the rectangle option and draw one rectangle
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here one here and one at the bottom and now we will give the dimension to
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constrain our rectangle so this one will be 5.5 mm so I will select the line and
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select on dimension tool sorry it is a 55 not 5 55 and this one is a 15 15 I move my dimension outside and from this
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to this is a 5.5 sorry this 55 dimension is a come as per when we give 5.5 on the both
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the side so this dimension is not required we will constrain from here and
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here so similarly I will select this point and this point and I will give it
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5.5 and I move the dimension now this is 30
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30 and from this point to this point is 15 15 now I will give this dimension 10 and from
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here to this point is 5 mm or we can use the symmetricity option here I can select this
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and this and let's see what is conflicting. So so many constraints conflicting so what
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we will do we will go to our sketch and remove this symmetricity now we will go to the we
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will hide it in simplest way what we will give we will give the 5 mm from here to here
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5 mm so this is the fully constrained I will move it to the outside now this is the 15
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so from here to here it is 5 mm I will move it so this one is a constraint and this one
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is a constraint I move the dimension for better clarity where are the dimensions so that you
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will have clear picture what I have did now at the bottom side on the both the side we
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will give 5.5 from here to here I will give horizontal 5.5 and from here to here I will
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give 5.5 and this total is a 15 mm so I will select the line and give
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me again edit the sketch 15 mm I move this dimension to the outside this one and this one and from
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here to this point will be the 5 mm as we have did on the top side so give the
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5 mm now I move my dimension outside so this is how we have created the three
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rectangles 1 2 & 3 and we have fully constrained it now I will close my
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sketch and our next step is to meet the pocket so I will select on the pocket
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tool and here you can see that pocket has been created and the depth I will
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Q 7.5 and I will say okay so this is as a overall shape now we will move to the
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next step in the next step we will make a slot for our camera so for this I will
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to the isometric and I will select this top face and I will create a sketch now
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I will select the slot tool or I can select a rectangle and then make my slot
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so I will prefer to use the slot tool so for better visibility I will off my
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solid and now I will give my dimension so before giving the dimension I require
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the edges so I will first project the edges which are required and then I will
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off my body so while pressing the spacebar make sure that you should out of
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the command so here I am in command if I press on the pocket it will not select
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it so right click and come out of the command then click on the pocket and
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press the spacebar so I would have only the projected geometry which provides
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clear visibility now I will give my dimension from this point to this point
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I will give 9.28 9.28 and from this point to this point I will give 7.35 I will move my dimension so that
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you can see it now slot center to center from this point to this point I will give the horizontal
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slot center this point to this point 9.335
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so before making that first we will give the radius so radius is 4 mm so that my sketch will not shrink now i will give the dimension 9.335
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so here is a slot for our camera on phone so this is how we have fully constrained it
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and i will come out of the sketch and here is our created slot for the camera now i will select the
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sketch and create on the pocket tool and simply i will select true all and say ok now this is the
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phone cover which we have made now one thing you may have observed that we have the here sharp
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corners so we will give the fillet to these corners and provide a finishing look to our phone cover
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so here what we are going to do we are going to provide the 2 mm fillet to this edges and one
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0.5 mm fillet to the this internal edge at our all cuts so let's do it so I will
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first select the edges where I want to give 2 mm fillet so I will select this
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and I will select this edge this edge this edge and this one and now on the top
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side where we have our camera so now I will select this edge so I think I have
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selected all the edges now after selecting the edges click on the fillet
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and here I will give the 2 mm fillet and I will switch to the isometric so you
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you can see that a fillet has been added at all the edges and I will say ok now I
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will apply 0.5 mm fillet so here I am going to give one by one so I will
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select the fillet and here I will give the 0.5 so you can see that it has been
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smoothen with 0.5 radius say ok now I will select this one and from this one I
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will select the fillet and I will give the 0.5 so you can see that fillet has
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been added now say OK now I will switch to the isometric view now here we have
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a successfully created the smartphone cover in freeCAD if you want to give
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some look then go to the appearances and from here you can give some material for
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example I can do the metallic color so this is all about this tutorial to
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model the smartphone cover in a free cad now we will render this phone case with
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the help of a cadres so first install the cadres for this head over to the
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Google and search for the cadres so once you search over the Google you will be
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directed to the open cascade.com product slash cadres and when you scroll the
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downs you will get the cadres 1.0 download it it is a zip file and now we
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will select our phone case and export it as a step file so here I have already
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exported it now I will go to the download sections and run my cadres so
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here is a cadres which I have already downloaded so once you open the zip file
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you will get here the cadres exe double click it so here cadres is open go to the file section click on the import and select the step file
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and click on the import now we will select our model go to the material sections and select the
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metal and from here I will select the chrome which is a metallic color and now
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you can see that our phone is phone case is a rendering you can apply different
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settings to your rendering and you can save as a image click on the save image
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and your image will be saved let me show you the image of our rendered phone case
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so this is the beautiful image after the rendering of a phone case so this is all about this tutorial
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I hope you have liked the modeling and rendering of the phone case
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thank you for watching and thank you for your valuable time