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now I will create a body and I will on the my origin plane
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now first I will select the XY plane and create a sketch
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now here I will create a circle and I will give it diameter 80 mm
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now I will come out of the sketch and I will extrude it
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to the distance of 95 mm and I will say ok now I will select the top face click on the shell tool and I
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will provide the wall thickness of 4 mm and I will say ok so you can see that
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shell has been created now I will switch to the isometric and on my origin plane
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now I will select this exit plane and create a sketch now we will create the handle
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so I will select the line and create my handle profile
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now I will close it and go to my body and go to the appearances and I will transparent
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my model now I will again go to the sketch now I will give the dimension so here my origin
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is visible due to the transparency and I will give the horizontal dimension of 42 and here
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I will add the two fillets so I will select the fillet tool
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now I will give my dimension I will give it 30 fillet I will give the 10 so this and this I will make it equal and I will give the radius 10
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and this point and this point would be the vertical
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and this I will give 25 and this point from the origin I will give 25
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and this point to my origin I will give it 75
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so this is our handle profile now I will close it
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now I will on my origin plane now I will select this xy plane
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and click on sketch I will off the origin
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now I will create a slot like profile
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and now I will constrain it so I will select this point and this point I will give horizontal
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dimension of 77.5, radius I will give 5 mm and from center to this point I will give 2.5
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Now I will use the Symmetricity. I will select this point, this point and this axis
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Our sketch is fully constrained Now I will close it now I will on my swap profile path
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how I will click on sketch 2 go to the data tab and here on the attachment
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section you will get the option of position so I will move this sketch to
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the 50 mm now I will click on additive pipe and I will select my profile say
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ok now on object I will select my path and rest of the things I will keep as it
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is and I will say ok now you can see that our swap path has been created now we will
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again go to the sketch and I will modify this profile so I will make this 35
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and make it 15 so now it's look much better than previous I will close it now I will go
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to my body go to the appearances and I will reduce my transparency you can also visit
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my website macnexus.com where I write articles and tutorials on a free CAD you can also download
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my tutorial source from here you can also support my work by buying my free CAD crash course for
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beginner it is a very basic level course for the beginner user where a beginner user can master the
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free CAD and you can also support my work on coffee.com you can buy me a cup
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of coffee you will get my website link and my Ko-Fi donation page link in a
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video description and now I will provide the fillet so I will select this edge and this edge and provide the fillet of 1 mm and I will say ok now our mug has been created now I will select the body and
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here on the shape color I will give color so I have given the blue color and
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and you can give color of your choice we have given the color as per our choice
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now we will render this coffee mug in cadres so first we will select the body
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go to the file and then export and from the drop down select the step file
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and save it now we will install the cadres so just head over to the google
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and search for the cadres so here on open cascade.com under product section you will
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get the cadres scroll down and download the cadres 1.0 for the windows so it will be a
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zip file and now we will open the cadres so here i have downloaded the cadres now i will
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open the zip file and here you will get an exe file cadres exe run it
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so here is the cadres now we will go to the file sections and click on the import and
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we will import the step file and click on import so you can see that our coffee mug is open in cadres
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now we will select the body go to the materials tab select the metal and from here i will select
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the chrome so you can see that chrome material is applied and you can modify
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the rendering by going to the different options but I am NOT going to the much
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in depth of it so you can see that our model is rendered in a cadres you can
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take the screenshot of your rendered model so this is all about this tutorial
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how to model the coffee mug and render in a cadres so this is all about this
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tutorial if you like this tutorial then please like subscribe and share my
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channel thank you for watching and thank you for your valuable time