Goodbye August! We Finally Finished FruityAyAy11 πππ| #solo #IndieDev
Sep 1, 2026
We somehow ended August by turning our groceries into an entire population. ππππ
Today we made a few quick sculpture drafts, accidentally lost one unsaved file, continued yesterdayβs handmade miniature display stand, and finally completed our FruityAyAy11 character experiments.
The fruit 3D scans were MUCH harder than expected, but after a month of sculpting, scanning, character design, cooking, mistakes and increasingly strange worldbuilding, our little FruityAyAy family is finally coming together.
This was our August indie-dev journal.
Next stop: more Fruity, Flowery and Whimsical creatures. πΈ
Goodbye August. See you in September! :3
#IndieDev #3DScanning #CharacterDesign #3DModeling #GameDev
Gav.Khugzhem G.U.Taka | BahnMus Hub
Independent music, composition, indie game development, digital art, machine learning technology, Trinity Intelligence research, CyberSoul summoner, and experimental creative projects.
Official BahnMus website β research, technology, creative projects & portfolio:
https://www.bahnmus.com/
MySteppe β CyberSoul culture, blogs, music, art, indie development & experiments:
https://www.mysteppe.com/
π΅ Spotify:
https://open.spotify.com/intl-de/artist/58kAMATJwufWYn7yp0hIk4?si=V023A9ISR2qaNRwezn_rPg
π΅ SoundCloud:
https://soundcloud.com/gav-khugzhem-taka
π Music, social & other links:
https://ffm.bio/w5q94qq
Β© Gav.Khugzhem G.U.Taka and BahnMus
Show More Show Less 
