Tired of the same old boss battles? This video counts down 10 iconic video game bosses that have secret, peaceful solutions you probably never knew existed, allowing you to bypass a direct confrontation.
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Whenever there's a boss battle in a game, inevitably there's going to be conflict, hence the term boss fight
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However, what if there was another way? What if you were tired of constantly getting into scraps with your enemies and instead wanted to resolve things peacefully
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Peacefully is being used as a stretch here as some of the following examples might end in your adversary's untimely demise
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but at the very least your own hands are clean, in an indirect way at least
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I'm Sy for WhatCulture.com and here are 10 video game bosses you didn't realize can be defeated peacefully
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10. The End, Metal Gear Solid 3 Anyone who's played Metal Gear Solid 3 knows how intense and challenging the fight with The End is
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Being a veteran sniper, he can take down the player from anywhere on the map and because of his camouflage it can be really tricky to find him
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Thankfully, the game features a special secret way of overcoming The End that not only helps you avoid the fight altogether
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but also spares you from having to put down the legendary father of sniping
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All you have to do is turn off your console prior to your fight with the end and then wait two whole weeks or go in and change the internal clock
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When you turn your console back on, the end will already be dead, succumbing to his old age
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Yep, apparently the old man had only two weeks of life left in him. When you find him after waiting, you just see his eyes pop out
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and then he flops onto his side lifelessly. Ah, the inevitability of old age
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the most reliable weapon in a pacifist's arsenal of choice. 9. Tauros Demon Dark Souls
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After getting totally obliterated by most Dark Soul bosses out there, at some point you start to wonder how much fun it would be to do a pacifist run
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and avoid getting the punching bag treatment. And while it's not possible to make friends with really any of the bosses in the series
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it is possible to avoid direct combat with several, the most well-known being the Tauros Demon from the original game
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The Tauros Demon is a big hulking heap of muscles that the player encounters on a bridge
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leading to the undead parish. The fight with him can be incredibly annoying due to the limited space for you to dodge and run away
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However, this problem can actually be used to your advantage, providing you don't care about exploiting the game a little
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Because the Toro's demon is a bit of a jumpy boy, you can actually position yourself in a way
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that causes him to jump off the bridge and right towards his own impending doom
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You don't need to lift a finger, and since it was technically him who jumped off the bridge
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his death is not your fault. Look out below. Number eight, the Grox Spore
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The Groks are the enigmatic antagonists of the 2009 galaxy simulator Spore
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They are deceivingly adorable cyborgs that occupy the centre of the galaxy and attack anyone who enters their territory The Groks are feared pretty much unanimously across the whole Spore universe
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as they completely despise all living things and seek to eradicate life everywhere they go
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But what most people don't know is that their aversion to life is actually their greatest weakness
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It turns out you don't need an arsenal of bombs and laser beams to get rid of the Groks
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A simple terraforming tool and a bit of eco-friendliness work better than any other weapon in the galaxy
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Because Groks are more machines than living beings, the moment you terraform their planet and bring life to it, the Groks occupying it will simply cease to exist
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They are the only species in the galaxy that hate when you terraform their planet as planting a bunch of trees kills them faster than any weapon could
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Anyone with allergies can probably relate to this. Number 7, The Mechanist Fallout 4
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The post-apocalyptic world of the Fallout series is cruel and unforgiving, but this doesn't mean your character has to act like one of the raiders or super mutants they blow up with mini nukes
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Sometimes a more peaceful solution can be appropriate and you don't even need a lot of charisma for it
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In Fallout 4's DLC Automatron, the sole survivor needs to find and take down a crazed roboticist
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donning the costume of a comic book villain named The Mechanist. The problem, however, is that the metallic evildoer is actually just a misguided girl named Isabelle
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who tried using her robots to help people but simply didn't realise their programming
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was making them kill everyone instead. The girl isn't really worthy of death
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but unfortunately the only way to spare Isabelle's life is through a series of difficult charisma checks
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Or is it? Actually, if you manage to get your hands on the costume of the Silver Shroud
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the Mechanist's superhero nemesis, you can wear it to unlock a secret dialogue tree
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in which you impersonate the master vigilante. Your act will appeal to Isabelle's nerdy sense of conscience
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sparing her life with no additional checks whatsoever. Because once again, LARPing saves the day
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Number 6, Saren, Mass Effect. The only thing that feels better than a regular victory over your opponent is a moral victory
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and it just so happens that Mass Effect features a pretty great example of one
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One of the primary antagonists of the original Mass Effect is a Tyrion commander named Saren
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He's a deadly but honourable member of Spectre, who at one point became enthralled by the Reaper flagship Sovereign
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and got turned into an indoctrinated puppet. When the player meets Saren in Mass Effect, his old self seems to be long gone
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However, in reality a small part of the old Spectre operative is still in there, you just
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need to bring it out of him. In the final confrontation with Saren if the player has high enough Paragon level meaning they act compassionately throughout the game they can unlock a secret dialogue option that will allow them to convince Saren to see past the lies of his mothership overlord
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This will cause Saren to momentarily regain his senses, and he will use the opportunity to shoot himself in the head
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letting you defeat him without a fight. It's not pretty, but you did win the battle with words, so that's something
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5. Eric Sodas, Hitman The work of a world-class assassin is obviously not a profession built around compassion and mercy
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However, even though Agent 47 never lets his targets escape, that doesn't mean he always has to dirty his own hands with their blood
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Sometimes he can simply watch others do the work for him. Generally speaking, each target in the Hitman series can be killed in a variety of different ways
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One of the targets in Hokkaido, Eric Sodas, can even be taken out without the player ever having to pick up a gun or an explosive duck
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You see, the man in question is a patient at the secret Haikado clinic
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and the chief surgeon responsible for his treatment just so happens to be the son of a man of Soda's assassinated
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All you have to do is help the surgeon uncover Soda's past crimes, and then the man will do all the work for you
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purposefully botching Soda's surgery to avenge his long-lost father. See, even a seasoned killer like 47 can afford to use more
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quote-unquote, peaceful solutions every now and then. Number 4, Paul Carson, Dead Rising
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The psychopaths of Dead Rising aren't the conversationalist types. Their deranged and traumatised minds make them extremely violent
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and they tend to attack the player as soon as they cross their path. For this reason, you may assume it's not possible to reason with them
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and while technically true, there is one exception to this rule. In the original Dead Rising, one of the psychopaths Frank West comes across
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as a nervous punk teenager named Paul Carson. The kid assumes Frank is making fun of him
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and he immediately retaliates by throwing a bunch of Molotov cocktails and setting everything on fire
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you know like one typically does in such situations. When the player defeats Paul the
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teenager drops one of his fiery concoctions onto his pants and he starts burning alive. This is
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usually when the player assumes the psychopath has met his fate and it's time to move on with
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their life. However if you have a spare fire extinguisher you can actually attempt to save
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Paul. The near-death experience will help him regain his senses and allow you to recruit him
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as a survivor. Number three Stanley Gimble Vampire the Masquerade Bloodlines. Confrontations with
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serial killers in movies and games are rarely peaceful, but surprisingly Vampire Demasquerade
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Bloodlines allows you to resolve an issue with a certain serial killer in an uncharacteristically
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non-violent way. In one of the earlier missions in Bloodlines the player character can stumble upon a crazed doctor named Stanley Gimble Typically the mission will have you follow Gimble to his basement and then force you to fight him as he pulls out a saw and the severed hand of one of his previous so body models However there is a way to avoid
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conflict with Stanley while still getting rid of him and completing your mission. If you discovered
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a secret blood extraction room inside the Santa Monica hospital and freed the girl who was kept
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there as a free blood source, the man who kept the girl captive will demand that you bring him
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a replacement vessel. That replacement can be Stanley Gimble. You simply need to convince him
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to visit the hospital and talk to the crazed nurse running the local blood bank. And just like that
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you get rid of a dangerous serial killer without having to bloody your own hands. What a good
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vampire you are. Number two, the master, Fallout. Speech in the Fallout series can be an incredibly
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useful skill. It allows you to talk your way out of any situation and in some cases even a boss
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fight. In fact, in Fallout 1 it even allows you to peacefully end the threat of the super mutant
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invasion, although it may not seem like it at first glance. The primary antagonist of the
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original Fallout, the Master, is a grotesquely mutated scientist who seeks to turn humanity into
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a master race of super mutants under his command. Normally, defeating the Master requires you to
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kill him in combat, which can be quite tricky due to his melted body parts being infused with a giant
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turret. However, if your speech and intelligence are high enough and you have evidence of the
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master's super mutants being incapable of reproduction you can actually convince him
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that his plan is doomed to fail the master will try to refuse it by calling you a liar but if you
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push the conversation far enough he eventually realizes the errors of his ways well he just
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straight up kills himself nothing like bullying the final boss into doing your job for you number
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one kirgan arcanum of steamworks and magic obscura and while we're on the topic of old isometric rpgs
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that allow you to talk the final boss into killing themselves arcanum is another title that follows
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this weirdly specific formula. Arcanum's main antagonist has a powerful necromancer named Kurgan
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Contrary to what you would usually expect from a cruel lich, Kurgan seeks to destroy all life not to create a loyal army of the undead, but rather because he believes existence
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is suffering and death is the only way of stopping it. If your character has a high enough charisma stat, instead of fighting Kurgan they may
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choose to debate him on his no-life policy. Depending on your skill you may be able to convince him that life does have value despite
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all the suffering involved and make him fall in love with the world he seeks to destroy
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His newfound love will be so strong, in fact, that Kurgan will decide to take his own life
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just so that his warped undead existence cannot pose a threat to the world of the living
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as his taking killing them with kindness to a whole other level


