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Hello friends Welcome To freat tutorial
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and in this tutorial we will model this
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uh tapping thread cone in fread and as
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you can see that with the help of this
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uh orthographic view I have created this
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uh model in freead and you can see that
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our free model is uh matching with the
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isometric view so I will uh show you how
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you can uh create this from the scratch
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in a freeat part design workbench so I
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will close this file and create a new
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file and for this tutorial I am using
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the freead version 1.0 you can install
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it as per your operating
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system now let's start our tutorial I
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will close this file you can also visit
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my website Mach nexus.com where I write
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articles and tutorials on freead you can
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download my tutorial source file from
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here tutorial source file page and you
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can also support me by buying a cup of
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coffee on kofi.com your uh small support
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will help these channels to grow and it
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will motivate me to create more awesome
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content on freead I thanks to all my
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supporter those who have supported me by
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coffee so keep supp supporting and uh it
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will help me to grow this Channel and it
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will motivate me to create more awesome
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and useful tutorials on freeat so let's
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come back to our tutorial so here I have
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a created a new file and I will create a
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body and on my origin plane and now if
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you see the front view so here it is a
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so we will uh select this front
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plane and uh click on our
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sketch and uh let's uh hide this origin
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plane and now first we will create this
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profile and we will revolve it and then
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we will create this Arc and uh insert a
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datm plane so let's start our sketching
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so I will select here polyline
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tool I will uh create a rough
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dimensions so First Dimension this is of
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a diameter 20 so I will give here the 10
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mm and now this uh angle is of uh 30°
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uh from origin to this point is of
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120 and uh this is the M40 thread so
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from here to here it will be the 20
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now from this point to this point is of
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36 so I will give the horizontal
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uh from this point to this point is of
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now let's see what is the UN constraint
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so this angle so angle is here is a 60
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so I will select angular Dimension from
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this to this and uh give it a 30 and now
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our sketch is fully constrained and I
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it and uh click on Revol so here we will
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manually Define the axis which will be
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x-axis or reevolution solution so I will
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x-axis so you can see that uh this
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profile is created say
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okay now let's uh move to the next
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step so here we will uh on our origin
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plane and we will select this uh exit
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plane and uh select the
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sketch and I will off the origin plane
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and I will uh click on the project
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here I will switch to the
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now here it is a radius of uh r48 so we
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will go here and uh select uh 3point
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Arc and select this and this and add a
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tangency and add a radius
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so there is a no limit of this AR so we
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here there is a line so we will draw a
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line and but this line will be the
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construction let's say construction and
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from here to this line angle is of a 75°
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so I will Define this and this and uh
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75 and I will add the tangency
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relation so now you can see that our Arc
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constrain but we will create a datm
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so I will uh come out of the
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sketch and now let's uh switch to
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lines now we will uh create a datm
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plane so click on the datm plane and
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first thing which will be select the
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Vex so I will select this
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Arc and now here we will select uh
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normal to H so you can see that uh a
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inserted and uh click on okay and now we
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create swep profile so for this I will
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uh hide this datm plane and rebuild
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it and here I will uh select this pH and
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sketch and click on Project geometry
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circle and select this and this and add
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it equal now close it
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now we will uh select a DAT plane and uh
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create our sketch so here I have
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selected the plane and now I will create
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a circle so here if you see here is a
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diameter 20 is given but no section at
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given here but it seems like that
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uh diameter here is greater than this 20
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so what I will do I will uh provide this
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Dimension 25 mm now I will close my
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profile and I will also off this dat
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temp plane so we have the two profiles
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and one guided curve so we will select
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the additive pipe feature so here I will
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uh select this uh base
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feature and select the path
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and you can see that it got perfectly
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here we will use the multi-sections and
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sections so for this let's uh switch to
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wireframe and here I will add one more
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section it is added now click on okay
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and now our swep is created now we will
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switch to the flat lines
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now switch our model to the isometric
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View and here we will again on our plane
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and uh we will select this uh mid plane
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sketch again click on Project
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uh if you see here we have already
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created a construction line so what I
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will do I will we'll select a line
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tool and uh create a
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and here is a R20 is given so I will uh
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select a three-point
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Arc and I will apply the
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tangency and this is R20 so I will uh
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select the radius and uh
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R20 and now I will uh move
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uh also project this so click on the
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geometry and here if you see that it is
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radius but I will create a
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radius and let's see this and this and
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add tangent so now I will select this
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now from this C point to this is of 82
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so I will select this and
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this and provide it uh
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82 and now I will move it
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and this is the center point
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here which uh we have got here
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so I will uh select a line
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and I will move this dimension
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to this side and I will again create a
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line and this and this I will uh make it
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parallel so we have the revolve
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profile let's uh come out of the
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sketch and here our Loop is
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open so I will edit the sketch here
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and selected this point
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and this point and join it let's close
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it so we have the close
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loop now let's uh switch to the flat
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lines now here if you
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see this is not a construction so we
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will uh make it a construction select
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this and make it a construction and now
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so we have the perfectly closed loop now
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we will select it and click on the
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revolve now here we will select the
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reference and I will select this
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axis for Revolution and uh click on
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okay now I will uh switch to the
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isometric and now switch to the dis
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orientation and see our isometric view
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so you can see that uh more or
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less it is a similar to our model
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except this line is not visible
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options so it is a perfectly matching
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color and uh here I will switch to the
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and I will uh select this pH this pH and
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this pH and I will click on the set
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colors and now here I will
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appearances let's select
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and uh here we will click on the diffuse
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color and uh let's select the
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color so let's apply it and let's see
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thread but showing the cosmetic thread
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like a solid works as of now is not
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possible in fact I have a micro for the
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thread and if I select
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this select the macro and select
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cosmetic thread so you can see that uh
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cosmetic thread has been inserted here
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I off my body so there is a cosmetic
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thread is uh here so Let's uh select it
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and uh set the preferred color for it
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and select this pH go to the custom
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color so here is a thread color shown in
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so more or less uh we will apply the
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see click on okay and now on our
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view so cos thread knots looks good so
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we will select the face and uh set
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colors and go to the
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editor and let's apply this
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close now I will switch my model to the
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model so this is how we have uh model
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uh part with respect to our isometric
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view let's uh save our
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part and uh here I have already modeled
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it so I will uh give it
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R1 so this is how we have successfully
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which is a manual tapping thread cone
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and here you can adjust the color to
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match with our isometric but it doesn't
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because the core principle for the
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modeling of this part is to learn the
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swep features and how to insert a datm
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plane which we have inserted here and uh
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this is the we have used the vex and the
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age and make it normal to the
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age so this was the very interesting
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model to learn the Swap and Revol tool
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so this is all about this tutorial thank
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you for watching and thank you for your