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hello friends welcome to free tutorial
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and in this tutorial we will model this
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uh globe wall in a free with the help of
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a part workbench and i will show you the
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section so this is the internal sections
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wallp and i will show you from the
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scratch how you can do the same in
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uh the sections i have shown you on my
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and uh video descriptions so let's start
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tutorial so i will uh close this file
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and uh create a new file
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now i will create a new file and here i
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will switch to the sketcher workbench
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and i will select the sketcher and i
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will select this uh xy plane and click
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okay now we will uh create our
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sketch so we will uh select the
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threepoint arc first and uh draw the two
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arc and uh i will add the vertical
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relation and i will merge these two
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centers now i will give the radius so
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r90 and uh external one is uh
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97 and now i will move this
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inside and now i will uh select the line
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horizontal now the same profile we will
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create on the other side
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horizontal and now we will give the
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dimension so we will select the
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horizontal dimension select the origin
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point and this point give the 100
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mm and we will select the vertical
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dimension select this point and this
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point and give it 77.5
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this we will give the
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20 this will be the 37.5
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37.5 and vertical dimension from this
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point to this point is a
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seven and this point to the origin
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25 so now we will constrain on the other
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side the same thing so we will select
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dimension select this point this point
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mm select this point this point and add
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the horizontal relation
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select this and this add the
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equal select this and this and add the
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equal also select this and this add the
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equal so our uh sketch is fully
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now we will come out of the sketch and
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now we will switch to the part
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workbench and here on a part workbench
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we will click on the revolve tool and
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here zed is one we will make it zero and
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if you see our ucs so we wanted to
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revolve with respect to the x so we will
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give the value one and we will tick mark
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here to create a solid and we will say
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okay so here select the shape of the
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so select the sketch and click on okay
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so you can see that uh we have created
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our base feature now we will create our
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feature so for this we will hide it
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ouruh created feature and we will again
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sketcher click on the
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sketch and here we will select the xy
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okay we will off the our
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body and we will select the polyline
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create a rough profile
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vertical and now we will uh give the
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dimension so we will select horizontal
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define this point to this point 70 mm
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35.5 this one will be
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18 and from the origin to the top is 80
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mm so select the vertical dimensions
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this point and this point give the
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seven this one will be the
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45 so we have a fully constrained sketch
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and uh we will come out of it and we
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will select our sketch switch to the
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part and here we will revolve it with
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y-axis so we will again select the
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revolve tool and z we will make zero y
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we will give one and we will tick mark
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here create solid and we will say
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okay now we will on our base
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body so here we have a outer shape of
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wall if you switch to the isometric
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switch to the top so this is how it will
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now these are the two separate
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entities two separate solids so we will
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combine it with the help of a joined
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options so we will select the both these
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two bodies and click on here connect
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object so now you can see that it has
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been merged into the single body
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now we will again switch to the
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sketcher workbench and click on the
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sketcher and here we will again select
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the xy plane and click on the okay and
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we will hide our body and now we
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will create our profile so here i will
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draw the two lines like this
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and i will create line like this and i
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will join it and same shape we will
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create on the other side
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now the first thing which we will do is
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add the symmetricity
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constraint so we will use the this
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symmetricity select this
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point this point and origin
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point select this point this point and
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point select this point this point and
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point this point and origin
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now this is the relation which we have
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added and now we will give the
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dimensions so we will click on the
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vertical so first i will give this
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16 and here i will add the
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perpendicularity this and this will be
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here i will delete these two line and
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line and we will add the
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perpendicularity relation
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we will move this and now we
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will add a parallel relation between
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two and now we will give the
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angle so select the angle select this
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line and this line and give the
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130 select this line click on the
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dimension give it 40
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mm and select horizontal dimension give
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to this point give the 39
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dimension so you can see that we have
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given the dimension on one side and with
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the help of relations we have fully
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constrained on the other side now we
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will come out of the sketch
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now we will select our sketch click on
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the extrude and uh we will extrude it to
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120 and we will extrude it to the
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symmetric and check mark on create solid
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now we will expand our connect object
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and here is a revolve our base cage we
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copy go to the edit and click on the
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paste and now we will of this extrude
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and we will edit our this copied sketch
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now we will select everything from right
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to left and make it a construction and
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now here we will create one more profile
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so first i will select the threepoint
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now i will select the poly line
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uh create the similar profile on the
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and select the line and close this
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now we will make it vertical select this
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vertical now we will move this
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now we will constrain it so this
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radius will be 93.5 so we will select
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the radius option and give it uh 93.5
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and we will merge this center so click
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this dimension will be the 28.5
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and we will select these two and make it
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equal and our sketch is fully
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constrained now we will close it and we
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will press the space bar now we will
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revolve it with respect to the
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x-axis so click on the
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x1 and click on create solid click on
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now press the space bar and uh on our
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previous extrude which we have
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created now here we will perform the
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boolean operations so we will select
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these two and uh click on the
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intersection click on the isometric and
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this is how our intersection solid look
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like now we will again switch to the
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sketcher workbench click on the sketch
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and this time we will select this uh
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exit plane and click on
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okay now we will go to the model tab and
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it and now we will select the circle
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tool create a circle and give it a
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20 and we will come out of the sketch on
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our body we will select the sketch
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part and uh click on the
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extrude and extrusion length we will
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give the 20 and we will keep it
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okay so it is uh coming outside of the
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body now we will again perform the
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boolean operations so we will select
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this body and this body and perform the
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cut so you can see that hole has been
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now we will uh switch to the isometric
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and we will on our previous
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body now we will combine these two this
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cut so click the both and click on the
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union so you can see that it has been
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combined now we will see the internal
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sections how it will be look like
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so we will switch to the
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isometric switch to the top and we will
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see our model in this orientations now
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go to the view tab click on the
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persistent sections and here click on
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the z and click on the
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flip now make it normal so this is how
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is we have made with the help of a
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boolean operations and we have used
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the part workbench tool now we will
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it we will off it this section one and
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we can easily see the section whenever
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now for the timing i'm deleting this
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section so this is the not a body so we
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workbench and here we will create a body
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and we will select our fusion and drop
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over the body so you can see that base
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feature has been created here and
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now we will create the hole for the
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mountings so we will select this face
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and click on the sketch and now i will
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circle and uh we will give the vertical
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dimensions select this and this and give
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the radius we will give the
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close and now select the sketch click on
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the pocket tool and from drop-down
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select up to face and select this bottom
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okay so you can see that hole has been
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created now we will polar pattern it
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select the pocket and click on the polar
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pattern and here you can see that axis
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automatically selected we will give the
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quantity and click on
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okay now we will create the hole on this
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flange so we will select the face and
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sketch and here we will create a
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line and we will give it an
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45 and now we will select this line and
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click on the dimension and give it a
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60 and we will make it a construction
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circle create a circle and this is of
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8 so give the eight now close the
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sketch now click on the pocket tool
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face and select this internal
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face and click on okay so you can see
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that uh hole has been
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created now we will again polar pattern
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it the same way we have did it so click
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on here polar pattern and now you can
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see that axis has been selected now we
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will give the quantity six
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okay now same hole we will adapt on the
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other sides so we will select the face
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isometric now we will click on the
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project geometry and select one of the
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age so you can see that it has been
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projected here now we will make a normal
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view and create a exact circle what we
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it click on the pocket
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tool from here click on up to
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face and select this inner
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okay so you can see that hole has been
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created now we will again polar pattern
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it select the polar pattern and give the
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okay so we have adapted the hole now we
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will add some fillet to here so we will
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fillet and we will select this
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edge this one this one same way on the
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and this edge and fillet we will give
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okay switch to the isometric
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so you can see that we have made this
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globe wall with the help of part
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workbench and part workbench is as
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powerful as part design workbench in
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fact we have used the both the
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workbenches to model this part part as
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well as part design workbench so that is
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the beauty of a frecad we can use the
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multiple workbenches to model our part
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now we will see the internal section so
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we will go to the view click on the
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persistent cut and select this z and
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flip so you can see that how beautiful
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is our model is in a section view so
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this is all about this tutorial how to
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model the globe wall with the help of a
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part design workbench
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thank you for watching and thank you for