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RimWorld Traits: Your Colonists Are Doomed (And Here's How to Fix It)

Nov 7, 2026

rimworldhub.com

RimWorld doom traits with 1.6 numbers: pyromaniac (no firefighting, ~50-day fire sprees), volatile (break line to the 50% cap), depressive (−12 mood), chemical interest/fascination (ignore recreational drug policy), and abrasive (2.3× insults). Mitigate with jobs, rooms, Ideology, genes — or arrest and banish.