Video thumbnail for Don't Let Your Second Colony Become a Death Trap: RimWorld Multi-Base Survival

Don't Let Your Second Colony Become a Death Trap: RimWorld Multi-Base Survival

Nov 4, 2026

rimworldhub.com

Raise Maximum number of colonies from 1, skip adjacent tiles, pack 1.6 nutrition per adult per day, then Settle. Both maps keep ticking. Raids use that map's wealth, not a combined total. A camp is not a colony.