Ever since the dawn of motion pictures, filmmakers have been thinking of new gimmicks and tricks to get audiences to go see movies. 3-D movies are far from the first gimmick audiences got tired of quickly. Though movies like James Cameron's Avatar show signs that 3-D can work in cinema, most movies that utilize 3-D to tell stories don't work quite as well. But how did 3-D become so popular, only to fade as quickly as it did?
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Every subject matter can encompass this medium, really. Any subject can
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Shakespeare in 3D. Imagine Citizen Kane in 3D. I'm serious. I'm not saying do it
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Raising the idea of converting Citizen Kane into 3D sounds like something a villainous studio executive says in a movie
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so the audience understands how soulless he is. But after the release of 2009's Avatar, Scorsese was promoting his own 3D film, Hugo
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And at the time, it seemed like 3D was the future. It wasn't, though
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Marty just got a little too excited. Turns out, everyone did. The idea of 3D images actually predates the medium of cinema
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and the most primitive versions date back to the early 19th century
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But the effect we generally think of today as 3D goes back to the development of the stereoscope in the early 1830s
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Stereoscopes allow a person to simultaneously look at two distinct pictures of a scene
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one from a left-eye perspective and one from a right-eye perspective. The brain unifies the two and sees them as a single three-dimensional image
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The stereoscope, though, wasn't designed with cinema in mind. But even among the early pioneers of moving pictures, there were those that saw its commercial potential
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The first 3D feature was 1922's The Power of Love. Viewers had to wear red and green glasses to see the 3D and could even choose between two different endings
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one happy, one sad, by watching through either the red or green lens alone
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Despite this fairly interesting use of the technology and rave reviews, the film was unsuccessful. Over the next several decades, 3D was generally confined to short films
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But then, in 1952, Arch Obler's action-adventure B-movie Buana Devil hit theaters. Filmed with a
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3D process called Natural Vision, its posters trumpeted the tagline, The Miracle of the Age, A Lion in Your Lap, A Lover in Your Arms. Despite terrible reviews
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Buana Devil was one of the most successful movies of the year. At the time, the movie business
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was in a state of paranoia over the emerging medium of television
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Looking for any edge to help keep the public interested in the theatrical experience
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studios took note of the reaction to Buona Devil and the ensuing 3D craze
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Buoyed by the implication that the effect could get people to like an otherwise mediocre film
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the studios would make 57 3D movies over the next two years including The Creature from the Black Lagoon House of Wax and the 3D musical extravaganza Kiss Me Kate
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Even Alfred Hitchcock tried to get in on the action with the 3D film Dial M for Murder
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But unfortunately for the director, Dial M was DOA, and desperate theater owners begged Warner Brothers
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for permission to show the 2D version. Business picked up after the switch
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and with that, the 3D craze was pretty much over. Hitchcock himself later reflected on his brief flirtation with 3D
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including, It's a nine-day wonder, and I came in on the ninth day. In the early 1960s, use of 3D declined and was generally limited to exploitation films
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But then, Arch Obler, who was apparently something of a proto-James Cameron
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when it came to boosting 3D movies, released the 1966 sci-fi film The Bubble
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Like his earlier Buona Devil, The Bubble was a flop with critics, but a hit with audiences
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and it opened the door for a second wave of 3D films that lasted into the 1970s
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In the early 1980s, 3D made a more high-profile comeback, and between 1981 and 1983, audiences were treated to movies like Friday the 13th Part 3
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Jaws 3D, and Amityville 3D. Ultimately, this 1980s mainstream resurgence of the effect was as brief as it was memorable
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and 3D continued to be regarded by most people as a cheap gimmick used to sell lousy movies
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Over the next decade and a half, 3D would increasingly be put to more specialized use
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turning up mostly in IMAX movies and theme park attractions. But then, in 2003, James Cameron released Ghosts of the Abyss
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a 3D IMAX documentary about the wreckage of the Titanic. Coming on the heels of his cinematic blockbuster about the doomed ship
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the documentary brought 3D back into the public eye. Only this time the effect was associated with a high-quality film made by a legendary director
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The world didn't know it yet, but Cameron was actually laying the groundwork for a massive public re-evaluation of 3D
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He was also using the film as a development platform for the technology he would need to make his next movie, the one that would change everything
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And while Cameron was busy working on that, a new crop of 3D films hit the box office
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Unlike previous 3D waves, these movies were mainstream titles like 2004's The Polar Express and 2008's Journey to the Center of the Earth
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They met with varying degrees of success but their very existence helped to rehabilitate 3D in the public eye And then in 2009 James Cameron was finally ready
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Whoa! By the number! Jake! Jake! Listen to me, you're not used to your avatar body
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This is dangerous. This is great. Jake! Come on, they're gonna put you out
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To say Avatar upped the game when it came to 3D would be a drastic understatement
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And as the first real blockbuster to build high-quality 3D into its design
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it forever changed the way the public saw 3D movies. And audiences rewarded Cameron by making Avatar the highest-grossing film of all time
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surpassing his own Titanic. The message was clear. Audiences were hungry for good 3D movies
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And once again, the movie industry took notice. But what they mostly took notice of was the inflated ticket prices they could charge for 3D movies
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Formats like Dolby 3D, Master Image 3D, Real D 3D proliferated like no one's business
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But James Cameron's dream of a world of movies thoughtfully conceived for and shot in 3D was not to be
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Studios just saw what they always did, a gimmick to get people into theaters
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Save its own sequel, few if any subsequent films had 3D that worked as well as it did in Avatar
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In fact, few if any of those films were actually shot for 3D at all
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Shooting in 3D can be considerably more complicated, time-consuming, and expensive, so most of the post-Avatar 3D releases were shot for 2D and then post-converted, often to less-than-impressive results
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The inferior quality coupled with the fact that more films were making 3D options a standard part of their release
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eventually took its toll on the public, and the gimmick began to see diminishing returns
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The number of digital 3D screens in the United States, which had blown up exponentially after the release of Avatar
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peaked in 2017 and has been slowly declining since. The general dip in theater attendance in recent years certainly hasn't helped matters
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and studios and theater owners are perhaps more worried than they've ever been
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about keeping people coming out for a uniquely theatrical experience. With 3D ticket sales on the decline
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you can bet Hollywood is watching out for another gimmick to coax people
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into coming away from their home theaters, and that's actually nothing new
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Theater gimmicks have been around for decades. For example, some theaters showing 1954's House on Haunted
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Hill were equipped with a pulley system called Emerge that would move a plastic skeleton across the length of the screen during a corresponding part of the film The movie was a huge success thanks partly to the gimmick which was conceived by director William Castle
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innovator of several other movie theater gimmicks. The 1960 mystery comedy Scent of Mystery was
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presented in an experience called Smell-O-Vision. The system would periodically release odors
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intended to correspond with what was going on in the film's plot. For example, the smell of
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a particular smoking pipe could tip the audience off as to the identity of the assassin. Unfortunately
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the technology didn't work so well. In certain parts of the theater, the scents all blended
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together, arrived late, or not at all, and the idea was quickly dropped. 1974's Earthquake and
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a handful of other movies in the 1970s were exhibited to something called Sensoround. In
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practical terms, this meant that the theaters were outfitted with enormous low-frequency speakers
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that would literally shake the room. It sounds pretty cool, but turns out
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Sensoround did structural damage to some of the theaters it was installed in, and that was pretty much the end of that
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These gimmicks are just the tip of the iceberg, and while none of them have really survived into the modern era
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their descendants are alive and kicking in the form of theater experiences like 4DX
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a format that boasts over 20 environmental effects intended to enhance the movie-going experience
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These include things like scent sprayers, wind machines, motion seats, strobe lights, and even simulated weather complete with lightning
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rain, and fog. Theaters have also started offering movies in the ScreenX format
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which adds digitally expanded screens to either side of the main screen, creating a panoramic view. ScreenX has sometimes been referred to as sideways IMAX. Speaking of
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which, IMAX, a pioneer in the use of 3D, is also still out there, showing movies in its proprietary
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70mm screen format. From a business perspective, Hollywood's preoccupation with finding ways to
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keep people going to the movies is completely understandable. But while alternate formats and
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gimmicky experiences can definitely have novelty value, novelty, by definition, wears off
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Avatar succeeded because its 3D was more than a gimmick. It was a tool used to add depth and
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richness to a world that formed the setting for a story people loved. That was the real key
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good old-fashioned storytelling it's what james cameron has always been great at
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and it's the only gimmick that's going to keep him coming back
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