Video thumbnail for Our 2.9D/3D to 2D sprite game asset pipeline 🕹️🖥️ | #solodev #indiegame #sprite

Our 2.9D/3D to 2D sprite game asset pipeline 🕹️🖥️ | #solodev #indiegame #sprite

Sep 6, 2026
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We’re finally turning our original 3D characters into tiny 2D game sprites! 🎮🐈 After a LOT of character-design and rigging experiments, we’re testing a SquirrellingStreet 2.9D workflow designed to reduce how many animation frames we need to redraw manually. The basic experiment: Original 3D character pose/render shrink 2D editing sprite sheet RPG Maker test It sounds easier than drawing everything frame by frame, and it is, but once a detailed 3D character becomes a tiny sprite, every microscopic edit matters. 💀 We’re still manually cleaning and adjusting our own artwork rather than expecting one button to magically finish everything. We haven’t tested the complete sprite set inside RPG Maker yet. That’s next. Meanwhile, patience apparently remains illegal in SquirrellingStreet, so we also 3D-scanned our handmade body prototype, miniature altar and Peanut Boat before we could even wait for everything to completely dry. 😂🥜⛵ Next goal: develop the Peanut Boat and start moving these experiments into the actual game. And apparently everyone got a sprite except BlueDuan LoRaMeow. BlueDuan is not pleased. 💀 If you’re a solo indie developer, how do you handle sprite animation and reusable game assets? Thanks for watching! :3 #IndieDev #GameDev #SpriteArt #RPGMaker #3DModeling ... Gav.Khugzhem G.U.Taka | BahnMus Hub Independent music, composition, indie game development, digital art, machine learning technology, Trinity Intelligence research, CyberSoul summoner, and experimental creative projects. Official BahnMus website — research, technology, creative projects & portfolio: https://www.bahnmus.com/ MySteppe — CyberSoul culture, blogs, music, art, indie development & experiments: https://www.mysteppe.com/ 🎵 SoundCloud: https://soundcloud.com/gav-khugzhem-taka © Gav.Khugzhem G.U.Taka and BahnMus

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Games