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Phantom Blade Zero State of Play Reaction — This Combat Looks INSANE
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0:00
Hey everybody, welcome to uh Jason's
0:03
video game source YouTube channel,
0:04
doctheand the.com platform. Today we are
0:08
going to watch a state of play. Was it
0:10
today? Monday. Oh, Monday. Monday,
0:13
August 17th
0:16
uh 2026 State of Play. This is for
0:18
Phantom Blade Zero, which releases uh in
0:20
October. I forgot what exact date in
0:23
October, but it releases October. So,
0:25
it's going to avoid the Grand Theft Auto
0:27
6 massacre. But, so, yeah, two minutes.
0:31
Uh, as far as the brand goes, I'm going
0:33
to be going to wake up at 2:00 a.m. my
0:35
time to start playing uh the sinking the
0:38
sinking city 2 by Frogwares, I believe.
0:42
Um, then on Friday, my disc copy of
0:46
Mortal Show 2 arrived. So, I'm going
0:48
start making gameplay videos and that.
0:51
And if you want to keep track of
0:52
everything I ever do, every video,
0:54
everything I write, make sure you make
0:56
an account or for free or as a lurk as a
0:59
guest on Jason's videoamesource.com, the
1:02
best gaming platform on planet earth. So
1:05
that's about it. Let's get into it.
1:07
Let's listen to the hokey music.
1:13
Now, as far as Phantom Blade Zero's
1:15
concerned, I'm pretty hyped for it. You
1:17
know, I'm a since the early 2000s with
1:19
De Devil May Cry, been an action fan. A
1:22
good world, good action games. Let's say
1:24
that cuz not all action action games are
1:26
good. Hacken slashes, but this looks
1:28
really good. At least the cinem
1:29
cinematography. I mean, they got,
1:32
you know, I'm not a fan of really any
1:34
guy, but you know, Donn, okay, he's in
1:36
it. I watched quite a few of his movies.
1:39
So, yeah, it should be uh should be
1:43
pretty uh pretty exciting game if
1:45
nothing else. cinematography to combat.
1:47
But this supposed to be like a deep a
1:48
20-minute deep dive into the actual
1:50
gameplay mechanics. So that's why I'm
1:53
watch really really want to check this
1:55
out cuz it's an action game. It's going
1:57
to live or die with it gameplay
1:59
mechanics. Okay. How good it feels, how
2:01
crisp it feels. Uh I don't know. I'm
2:04
hearing rumblings that there's a demo
2:05
coming out. I don't know if that's true
2:07
or not. We'll see after this. But yeah,
2:09
I'm looking forward to Phantom Blazer. I
2:12
believe this is a Chinese developer, I
2:13
believe.
2:18
Let's go into the show.
2:26
Oh, and by the way, how how was your
2:27
day? You know, we all live live our
2:29
lives. We all got good or bad days, you
2:31
know, terrible days, great days and
2:33
stuff. So, how was your day? Got 10
2:35
seconds to answer. All right. Now, I
2:38
wish you the best Monday, best Tuesday,
2:40
best week. Let's get into it.
2:50
Captured on PS5 Pro.
2:54
Extinguish the flame. See what burns
2:56
beneath.
2:59
Drop the blade. Let true steel speak.
3:04
>> Hey man, is that just me? That don't
3:05
sound right.
3:08
>> Yet it moves through law.
3:10
That's the path to know.
3:15
Thought it might have been the YouTube's
3:16
AI English voice dubs. You know,
3:21
this is one
3:23
good looking game visually, man.
3:28
She's Donn sucker.
3:36
Yes, sir.
3:39
This game. Yeah, it does.
3:42
Hello everyone. I'm Donn Yen, creative
3:45
consultant for Phantom, the legend
3:47
himself, and the actor behind Oen, a
3:50
formidable martial arts master.
3:53
>> I want players around the world to enter
3:56
our Wuja world driven by old shifting
4:00
alliances and the confrontations that
4:02
forge his legends. Rooted in the
4:05
traditions of Chinese martial arts,
4:08
Phantom Blade Zero embraces bold
4:11
imaginations and distinct cultural
4:13
elements to create a new aesthetic we
4:16
call kung fu punk.
4:21
>> Kung fu punk. Yeah.
5:00
Yeah, the cinematography is just it
5:02
looks even better than Wukong.
5:07
I just I'm really impressed with the
5:09
cinematography.
5:21
If this game nails it gameplay, it'll be
5:23
a great game. Point blank. I mean, if it
5:25
nails the game play, how it feels, it
5:28
has to. That's all it needs to do, you
5:30
know, for me at least. has to nail the
5:33
game play.
5:34
>> Hi everyone, I'm Soul Friend, the
5:36
creator and director of Phantom Blade
5:38
Zero.
5:39
>> That's his actual name, Soul Friend.
5:40
>> Today I'm inviting you into our
5:42
universe, a dark epic filled with
5:45
mystery, vendettas, and lightning fast
5:48
warplay
5:52
>> story.
5:52
>> You play as soul, once the order's most
5:55
feared blade.
5:59
After being set up for your leader's
6:00
murder, you are betrayed by the people
6:03
you once fought beside.
6:05
>> What? What? What have I done?
6:09
>> In a final duel against your childhood
6:11
blood brother, Dang. A blade is driven
6:14
through your heart.
6:16
>> You're late.
6:20
>> Let's get started already.
6:28
The mysterious killer, the flesh
6:30
sculptor, restores your life. But with a
6:33
fatal condition, you have exactly 66
6:36
days to live.
6:43
>> Survival means finding a cure hidden in
6:45
the chaos ahead. But the hunt will force
6:48
you to confront the rod in need of
6:49
betrayal and the skin massive enough to
6:52
break the entire wound.
6:58
The woolen is a marshall underworld
7:00
forged in blood and belief.
7:05
You will walk among the lost guardians
7:07
of righteousness, the fallen who
7:09
surrendered to darkness and the lost
7:11
warriors bound by broken codes. Each
7:14
choice you make here will fracture your
7:16
trajectory and reshape your fate.
7:21
66 days. And that's all the time you
7:24
have.
7:31
But you won't be alone. Martial artists
7:33
from across the wooden have gathered in
7:36
Pongjen, turning the town into a deadly
7:38
trap of rival factions, hidden malice,
7:41
and deadly skills.
7:47
Looks badass. You guys ever play Woo
7:50
Fallen Feathers? that is like a woou uh
7:53
Dark Souls Souls like has some of the
7:56
some of the aesthetics I see of this the
7:58
ideas of the creatures and the monsters
8:01
and the bosses has some of that in the
8:04
game called Woo Shan Fallen Feathers.
8:05
Check it out. Uh should be in a discount
8:08
by now came out last year if you like
8:11
like you know the aesthetic or this type
8:12
the type of wooness of this game.
8:22
But my god, this game visually just
8:24
blows falling falling feathers away. It
8:27
looks much better. I mean, it is on a
8:29
PS5 Pro, but still has entered Pongen.
8:34
It seems the flesh sculptures tainted
8:37
hearts
8:39
has restored his strength.
8:42
>> Change in the game
8:44
may not be such a bad thing.
8:49
I'm looking forward to his next move.
8:54
>> The Phantom World is a stage for the
8:56
style we call kung fu punk, where
8:59
traditional kung fu collides with
9:01
steampunk machinery and body
9:03
modification.
9:09
Your journey takes you through intricate
9:11
but surreal landscapes leading you deep
9:14
into the heart of Pongjun and
9:16
surrounding villages, valleys, lakes,
9:19
and shadowed territories, including a
9:22
valley overrun by ruthless bandits.
9:26
An abandoned warehouse filled with
9:28
hanging puppets where a dark ritual
9:31
seems to be taking place.
9:34
The steam powered iron tower built for
9:36
some kind of dark experiment
9:40
and a vast lake which so must navigate
9:43
aboard a peculiar high-speed vessel.
9:48
>> Your journey is guided by eight
9:50
authentic hand painted Chinese character
9:53
items not system in complexes they offer
9:57
only a rock sense of direction. This map
9:59
you to explore very I mean uh the menu
10:02
the the menu screen and everything
10:06
seamlessly connect into a single world
10:08
where barrels enable fast travel between
10:11
discovered locations.
10:15
>> Phantom Blade Zero is not an open world.
10:18
>> Nor is it a linear adventure from
10:20
beginning to end.
10:23
>> It's probably like Wukong. Instead,
10:25
every corner has been meticulously
10:27
handcrafted, filled with countless
10:30
surprises and secrets waiting to be
10:32
discovered.
10:37
As you explore Phantom Blade Zero, you
10:39
will discover
10:41
a few collectibles to collect, rare
10:43
treasures, and crucial story crews.
10:53
>> In Phantom Blazer, combat is the driving
10:56
force.
10:58
>> Every weapon is forced from martial
11:01
folklore, cinematic legacy, and ancient
11:04
tradition.
11:06
So, we use a massive arsenal of 30
11:09
primary weapons alongside 25 secondary
11:12
weapons known as phantom edges.
11:23
>> For example, the drunken war style
11:26
builds drunken drunken
11:28
>> enhancing soy basic while swaying and
11:31
staggering with every strike.
11:35
The White Serpent and Crimson Viper
11:38
three blades work in tandem. The length
11:40
of the White Serpent allows you to fling
11:42
the Crimson Viper outward for range
11:44
attacks.
11:47
The fluid steel of the soft snake sword
11:50
coils around an opponent's guard,
11:53
striking targets cleanly and even
11:55
slicing through incoming threat base
11:57
attacks in midair.
12:00
However, the light blade
12:03
heavy shields and relying on swords
12:05
alone will turn the fight into a
12:07
punishing struggle.
12:09
>> Crushing those defenses requires the
12:12
brutal momentum of iron fists and
12:14
hammers.
12:15
>> This huh?
12:20
The Tiger Cannon can blast apart distant
12:22
enemy formations with a single shot or
12:26
ignite self-destructing enemies before
12:28
they get close.
12:33
And when bladed weapons force short
12:35
against a swarm of savage dogs, the
12:38
flame spee makes a quick walk of the
12:41
>> remind me of that thing off Elder Ring,
12:44
a dragon head.
12:46
>> Mustery goes far deeper than basic.
12:49
There's a skill tree, abilities tree.
12:52
>> Upgrading a weapon unlocks distinctive
12:54
forms and techniques, carving out the
12:57
unique combat philosophy.
13:03
>> He said it's 30 weapons,
13:11
all upgradeable.
13:16
The [ __ ] was that? A soul. will never
13:18
worry about a newly acquired weapon
13:20
being too weak. With the reforging
13:23
talisman, you can reset the weapons
13:25
level, recover all invested materials,
13:28
and immediately reinvest them into your
13:30
new game.
13:31
>> All right, that's all I need to know.
13:36
So, yeah, it sounds like you're going to
13:38
have to create different builds to fly
13:40
through this game.
13:45
Not builds so much, but weapons.
13:48
We've crafted the options as distinct
13:50
ways to experience the story.
13:54
>> Way far mode is intuitive and cinematic,
13:58
letting anyone feel like a kung fu
14:00
master,
14:04
>> but for those seeking a true challenge
14:08
in poor fighting game mechanics.
14:11
Bosses won't rely on fixed patterns.
14:14
They react to your spacing, punch your
14:16
whips, and adapt your habits in real
14:19
time.
14:20
>> Okay.
14:27
Less mistakes. You can't make that many
14:29
mistakes playing on this game.
14:34
>> Oh, boys get smoked.
14:36
>> For the ultimate test, unlock 66 days
14:40
mode. Unlike the other difficulty
14:42
settings, this mode turns Soul's 66 day
14:45
countdown into a literal gameplay
14:47
timeline.
14:54
>> So you got to go through the game fast.
14:55
Is that what you're saying?
14:57
>> It features the intensity of Hell
14:59
Walker, but every defeat cost you
15:02
precious time.
15:03
>> It's like what the opposite of seafood
15:05
is
15:05
>> zero. It is permanent death.
15:08
>> I remember that game. when you get
15:09
older, each time you get your ass kicked
15:11
or get killed. See,
15:13
>> our ultimate goal is to from the deep
15:15
well of authentic Chinese folk arts and
15:17
martial arts,
15:19
>> infusing them into the sleek visceral
15:21
aesthetic we call kung fu punk.
15:26
To show you what that looks like in
15:28
motion, please take a look at this boss
15:30
encounter.
15:54
Heat. Heat.
16:20
Flying dance grandmaster.
16:40
So you got parries, you got quick steps,
16:42
dodges.
17:04
Saw that red flash, man. You better die.
17:14
Water. Ah.
17:26
Hold some M.
17:45
Man, I I like I like bosses like this.
17:48
brings a different different energy, you
17:50
know.
17:54
It's like a dance of death.
18:08
The final day.
18:15
I am digging these bosses, man. I'm
18:17
killing him.
18:48
Why? Why?
19:06
Heat.
19:28
Heat.
19:58
Man, I'm captivated. I can't even talk.
20:19
Bringing Phantom Blade Zero to life has
20:21
been a massive endeavor and the support
20:23
from our community has allowed us to
20:25
build the exact game we envision.
20:28
It's our way of paying tribute to
20:30
tradition while bringing it to life as
20:33
an immersive experience for players all
20:35
over the world.
20:52
>> Yeah, man.
20:53
>> Now, this is just a quick glimpse of
20:55
Phantom Blade Zero. There's much more
20:58
for you to explore and you may even
20:59
cross paths with the character I play
21:02
along the way.
21:05
Phantom movement is elusive. They are
21:09
striking a way.
21:28
>> That's an actual real martial artist,
21:30
too, by the way. It's not just an actor
21:32
into a divine weapon.
21:35
That's the path to go beyond and out.
21:43
>> All right.
21:46
Yeah. 10 29 2020 2026.
21:50
So, uh, yeah, releases that days for the
21:52
PS5 and a PC, by the way, if you didn't
21:54
know. It's not an Xbox as far as I know.
21:57
Uh, yeah, it's an action game. It's an
22:00
action game. You look at you look at it,
22:01
you know, I play games since my
22:04
university days like Devil May Cry, you
22:06
know, that's what it reminds me of.
22:07
Quick action. It does bring more of a,
22:10
you know, the traditional like Chinese
22:12
element that I haven't seen a lot in a
22:14
lot of games, you know, with the Wooshu
22:16
and the, you know, their traditions and
22:19
how, you know, the enemies and
22:20
everything looks. Like I said, it kind
22:22
of reminds me of Wooong following
22:24
feathers a little bit. Um, but yeah, I'm
22:27
looking forward to it. like it's going
22:28
to be a great action game, you know. Uh,
22:32
so that's about it. Make sure you check
22:33
out my brother streaming. I think he's
22:35
streaming right now actually at Bobby
22:37
Vegas Gaming and make sure you check out
22:39
Jason's video gamesource.com. The best
22:41
platform is free to make an account to
22:43
use the game database forums, get
22:45
achievements, all type of stuff. Uh, so
22:48
that's about it. I'll see you in the
22:49
next one. That concludes uh Phantom
22:51
Blaze Zero State of Play later.
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