Directive 8020 - Ep 4: "Present Time" Cutscene | Eulogy | Sitrep | The Growth and In The Dark
May 14, 2026
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Directive 8020 - Ep 4: "Present Time" Cutscene | Eulogy | Sitrep | The Growth and In The Dark
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0:00
Teamwork makes the dream work. Shut up.
0:31
I know you all have questions. I do,
0:34
too.
0:36
But we've suffered a loss.
0:39
Carter leaves behind a loving wife and
0:41
daughter.
0:43
They will remember him with overwhelming
0:45
pride.
0:47
Let us offer him the same courtesy and
0:49
make sure his sacrifice was not in vain.
0:52
>> Tom Carter.
0:54
>> Carter,
1:02
rest in peace.
1:06
>> Eley,
1:08
status report, please.
1:10
>> We have crash landed in the Bernell
1:12
quadrant of Taedi.
1:14
Damage is
1:16
significant.
1:18
Worsened by the mountain we clipped on
1:20
the way down.
1:21
>> Yeah,
1:23
my bad.
1:24
>> I'm assuming we're grounded.
1:26
>> Correct. Even if we had enough fuel,
1:28
there's no way we're getting back in the
1:30
air.
1:32
>> Our only option now is to hold out until
1:35
the Andrometer arrives.
1:38
>> How much air do we have?
1:39
>> Life support can keep us breathing, but
1:42
the crash has damaged our FTL antenna.
1:45
We have no way to contact the Andromeda
1:48
or Earth.
1:50
>> Can we repair it?
1:51
>> Yes, but it'll take time.
1:54
>> The ship is in a bad state.
1:56
>> Security alert.
2:00
>> Unidentifiable organic matter on
2:02
science.
2:05
>> So, are we going to talk about the
2:08
growth?
2:09
>> I want to do more than talk about it. I
2:12
want to rinse that sample for everything
2:15
it can tell us.
2:16
>> As far as I'm concerned, this is an
2:18
entirely undocumented extraterrestrial
2:21
life form. Given the extent it's grown,
2:25
it must have come on board with that
2:26
meteorite.
2:28
>> I mean, it's obvious, right? Meteorite
2:31
hits, growth appears, Sims goes mad.
2:33
Doesn't take a genius to connect the
2:35
dots.
2:44
You could be right. If it's any
2:47
consolation, I hope to God I'm not.
2:51
>> We've got a gun on the ship, right?
2:54
If she's out there whacking people, we
2:56
should arm ourselves.
2:57
>> No, it's too dangerous.
3:00
>> It's a gun. It's meant to be dangerous.
3:05
>> We can't be certain Sims is a murderer.
3:08
We should try and subdue her instead.
3:10
>> How do you expect us to do that? A stern
3:12
telling off?
3:14
>> Watch your tone, son.
3:17
>> A stray bullet could compromise
3:19
essential systems.
3:21
Our wedge tools are rigged to deliver a
3:23
charge. They can pack a punch.
3:26
>> Jesus [ __ ] Christ.
3:30
>> You heard her. Wedge tools only.
3:33
Eley, do we have eyes on her?
3:37
The Oracle can't locate her. Seems like
3:39
she's gone to ground in the maintenance
3:41
layers.
3:41
>> If she's in the maintenance layers, it
3:43
won't be easy to find her. It's a maze
3:46
down there.
3:48
>> It's a maze, but one I designed.
3:54
>> If we welt shut the breach seals here,
3:56
here, and here, we can be sure they're
3:59
locked into this sector. Then it's just
4:01
a case of sweeping the tunnels and
4:03
locking down the bulkhead sequentially.
4:06
forcing them into a corner here.
4:10
>> So, how do we get in there?
4:12
>> There's a secondary access tunnel. We
4:14
can use it to get into the reactor
4:16
funnel without being detected.
4:18
>> So, we need to close the seals on all
4:20
those maintenance tunnels.
4:22
Will that hold her?
4:25
>> Yes. And any use of her wet tool will
4:28
not only slow her down, it will also
4:30
flag her on the system. One of us needs
4:33
to get in there to track and detain her.
4:37
>> I'll do it.
4:39
>> Not so fast, Young. This is my decision.
4:44
>> We know they're dangerous.
4:47
You sure you can handle this?
4:49
>> I can handle it.
4:52
>> I'll go with you.
4:54
>> Very well. Find Sims. Repair the
4:57
antenna. Reestablish contact with the
5:00
Andromeda.
5:01
>> If we're lucky, we'll all make it home,
5:03
too.
5:05
>> How shall I proceed with the substance?
5:09
>> Run whatever tests you need, but don't
5:11
put yourself at risk. Everyone, get
5:14
prepped. Run au in 30 minutes.
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