Death Stranding 2 - The 23 Biggest Changes Since DS1
Everyone’s favourite apocalypse delivery simulator is back with a sequel, in Death Stranding 2: On The Beach. The series’ signature style and unique gameplay mechanics make a return after more than 5 years, but there are some major changes in the new game that help it stand apart from the previous generation’s efforts. Here are the Biggest Changes we’ve found between Death Stranding 1 and Death Stranding 2.For more help with bosses, walkthroughs and interactive maps, check out our growing Death Stranding 2 Wiki! https://www.ign.com/wikis/death-stranding-2-on-the-beachTimestamps:00:00 - Intro00:28 - New Locations (Mexico, Australia)01:16 - New Crew with a New Ship (Fast Travel)02:03 - Time of Day and Dynamic Weather Events02:49 - Australian Wildlife03:37 - New Close Quarters Combat Mechanics04:34 - New Enemy Types (new BTs, Mechs)05:19 - Brand New Weapons (Lightweight, Tranq)06:25 - Improved Stealth Takedowns07:06 - Dollman’s Overhead View08:12 - The New Tri-Cruiser Vehicle09:02 - Firing Weapons From Vehicles09:34 - New Turret Vehicle Attachments09:53 - New Quick Storage Menu & Shortcuts10:43 - New Monorail System11:26 - Moving Large Quantities of Materials12:22 - Porter Grades, Sam’s Stats and APAS Enhancements13:25 - Ladder and Rope Improvements13:52 - Non-Lethal Emphasis (And Corpse Disposal)14:11 - Flexible Ziplines14:22 - New Corpus Menu14:43 - Dialogue Choices14:56 - New Chiral Creatures15:12 - New Portable Music Player15:28 - Outro