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Good morning, my name is Simon Hay. I'm the Chief Marketing Officer for John Cockrell Defence
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So the third thing that we are showcasing today here at Eurosatory
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is our new man-machine interface based on a helmet system, which allows you to have much greater visual awareness and situational awareness
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And it's being showcased on our Cockrell IX vehicle. And you'll see in the video the type of interface that you can have with your environment
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and your capability to know where you are relative to your system
1:00
and how to operate your gun against the target that you have identified. Well, Agris is a dedicated company to do simulation systems
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and part of their product lines are simulators for our turret systems
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We have the classroom-based simulators. We have the embedded simulation where we can train the crew in the actual turret system
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but sending them from the instructor stations different missions to perform. And our latest product here is the cabin-based simulator
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where we have a gunner station and a commander station using the same hardware you find in the turret, the same screens, the same knobs, the same joysticks
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And they again can train in a virtually reproduced environment, but in movement
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so that they have to learn how to operate when the vehicle is in motion
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There is also a cabin for the driver. We weren't able to bring that here today. And then there's the instructor station where we can send in the missions that they have to perform
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in different types of environments, different weather systems, different locations around the world
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against different types of targets, both land targets and air targets. Well, this turret is our CPWS 25mm turret fitted with a Bushmaster 242 cannon
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It's a dual feed cannon that can fire APFSDS and high explosive ammunition
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Wearing less than a ton, so this is very suitable for small, lightweight vehicles like this old M113
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And integration is relatively simple. We have to put a crew station in the vehicle because this is an unmanned turret, a one-man turret
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He still has access to the weapon system from within the vehicle, so he can reload the ammunition
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But it gives a very lightweight solution, I'd say less than one ton, very high degree of firepower
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The 25mm gun can defeat a BMP at 2km with the APFSDS ammunition
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And it gives you flexibility to bring back to life old 1980s, 1990s products
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We're proposing the same thing with our 105 tank turrets to replace the old heavy steel turrets from the M60s or the Leopard 1s
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We put on a 4.5 ton turret, you save 7 to 8 tons. So it brings back to life an older vehicle with a very modern turret
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The chassis are robust, they're easy to fix. They are low maintenance, let's say
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And reducing the weight means that they have a lower ground pressure, lower stress on the drivetrain
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So as part of the John Cocker offering, the turrets are designed to be easily installed on different types of vehicles, old and modern
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The 105 turret behind me here has been on the K21 from Hanwha
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It is on the LAV 700 in user country. We've tested it on the Patriot AMV
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It's been on the Leopard 1 chassis. It will be installed shortly on an M60 chassis, so it can go right across the board
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And installation is basically one adapter ring, one power cable, and that's it
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You're in. With the manned turrets and with the unmanned turret, we have to add a crew station in the existing vehicle
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Well, this is a development that we've been working on now for a couple of years, funded by our regional government of Wallonia
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It's basically to give the gunner a much better picture of where he is and what his situation is to improve his situational awareness
3:58
So we have this helmet-based system, which gives you visually a lot of information about your surroundings
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It allows you to look at targets, identify targets, and select the target that you wish to engage, zoom in on it, and fire your mission
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So it gives you a much more comfortable environment, especially in a vehicle that could be moving at 120 kilometers an hour
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And this vehicle was tested in France last year, firing on the move, stabilized at over 120 kilometers an hour
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And obviously, if the vehicle's moving very quickly, it's hard to use a touchscreen or something of that nature
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So having this virtual screen in front of you, much simpler in terms of the operator